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Ticket to Ride is a strategic board game released in 2004 by Alan R. Moon. Players take on the role of rail entrepreneurs competing to build train routes and connect cities on a map. The objective is to accumulate the highest score possible by building routes and fulfilling destiny cards. Players collect cards of different colors that represent train cars and use them to claim routes on the map. Each route has a cost in cards and grants points to the player who builds it. Destiny cards indicate specific connections between cities that, when completed, award additional points. If a player fails to complete a destination route, points will be deducted from their score. The game involves strategic planning, card collecting, decision making, and player interaction. There are several versions and expansions of Ticket to Ride with thematic maps and specific rules.